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  1. First of all I would like to emphasize that this nerf based on retail nerf- (https://github.com/Atlantiss/BugTracker/issues/9853) was necessary to balance this item. But what about bugs linked with this item? There are spells copied incorrectly which deals 1-3 dmg instead of the normal amount which is kinda unfair due to incoming nerf. I will quote some examples to bring closer the issue. 1. https://github.com/Atlantiss/BugTracker/issues/9084- Priest- Improved Devouring Plague. It's really annoying especially when flying on Alysrazor(I know, it doesnt happen too often) which is our main dmg spell at 25 stacks. In bosses which doesn't give haste buff it's not that painful but still it's dps loss. 2. https://github.com/Atlantiss/BugTracker/issues/9071- Shaman- Elemental Mastery. I haven't played Shaman with legendary, but based on description it's really annoying. 3. https://github.com/Atlantiss/BugTracker/issues/9227- Shaman- Fulmination. Similar to Priest it's not that it's doing most dps, but it's involved in base rotation. There are other bugs which causes dps loss, problem with cc or just annoys many players. Most(or all) of this bugs aren't fresh and the thing that nerf(which was raised not so long ago) will come faster than fixes for this bugs is for me hard to understand. p.s. Sorry, my english isn't good. I hope I didn't make too many mistakes. yours sincerely Healmistrz