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Found 6 results

  1. So i think it would be really good if u put option to change xp rates at least for vanilla,tbc and wotlk zones if not all. I think that server would get more constant players with option to level faster and come to content they came here for. Beacues there are some ppl like me that leveled thru all that content 100 times and don't feel like doing is all over again with 1xp rate. Like it's ok to put xp rate 1 for cata zones, content we didn't go thru that many times. Pls consider this cuze leveling to cata takes long time and most ppl just stop leveling without even seeing cata content.
  2. Salutations, riders of the apoc... cataclysm, first off, i can assume how many may view (look down) upon my following request, as i present myself here as a blank slate. Indeed, i just poked in again in wow (private) after being absent from retail for rather right off the launch of WoD. But to spill the beans already: I am getting quite fired up to have a rather longer shot at Cataclysm again. Although i am not particularly looking for a fast as possible go for 85 (or even instant 70/80 if this is provided by Atlantiss). Instead, i would really like to have a go at the many dungeons, from vanilla to, well, cataclysm. But - this is the "exotic" part - not in an all to classical way. The classes are extremly ramped up from classic and therefore, it is not really satisfying to steamroll with 5 people through dungeons. So i'd thought things could be spiced up, in multiple ways. First off, reduce the player count. Namely 2 or 3. Also, the class setup could be rather unconventional. My first thoughts went to think of an hunter and his pet as tank and a feral druid for dps. Looking at the (lower) instant-heals from the feral as a welcome boos for survivability. Also i guessed the shadow priest would be nice, but well, vampiric embrace was already in wotlk nerfed down. -Of course there is the discipline priest, but i would think it would be a bit dull to play. And of course it is not that huge dps boost. -as far as my memory goes. Speaking of memory, i can't recall if mobs and bosses are may yet to tough for a hunter pet. It's been some time. For that case, i thought of a protection paladin, again backed up by a feral and/or shadow. But these are merely first thoughts and may need big improvement after realising, how things really are and how faulty memories can be. Of course a protection warrior would also be viable, as tank-classes do anyway the majority of damage in early to ~80ish game, if i am not mistaken. But in the warrior's case, some more drastic healing would be needed, i assume. But well, these are things to get into, in the case of getting started. I just really liked and like the Dungeons. And i LOVED the dungeonplay in the early days and BC. Everybody brings it's (hopefully) skill into play to kick some enormous ogre/dragon/whatever but and live to tell the tale. Gorgeous! I simply do not fancy the big raids that much. At the moment i can't tell if this will catch anybodies interest, so i'd set it for now as a 2 player team. But should really more than one player be interested, a trio would be cool. Although, even more are rather counterproductive to the whole idea/setup. Oh and Alliance or Horde doesn't matter to me. Regarding playing itself, one thing would be very important for me: This should only go on, if (unacquainted) you are in the mood for playing in cooperation. Having some free time on your hand, "bored" of your main for some time, or sth like this. I am not going for a short as possible hitrun to 85. On the other hand, i don't intend to do every quest in every zone. The dominant factor would be fun and enjoyable runs in dungeons AND getting to them and *cough* gearing up for them. Of course i would like to get known each other a bit before starting anything. Nothing too fancy, no big evening dinner or so :P You know, just a bit of talk, see if one can get along with another. And then a try, of course. To do the first step myself: I own a boarding house and therefore have very flexible (and quite more than usual) free time on my hands. I'm... well, i AM in the early begining of my 30's which is in itself already tragic enough, but unavoidable, soooo... yeah :) Oh und the name is David. With english not being my first language, i'd hope for any given brake considering horrible grammar and faulty syntax. Die Muttersprache wäre in dem Fall Deutsch. So, if i happen to catch anybodies interest, let me know. Thank you alot for the time and effort, if you read through all this! :) p.s. As a matter for communications, if first stepps go well, i thought, of course, of skype. I guess it could be done everything in text, if (unacquainted) you don't want to chat. -Which is fine by me! It will just take some more time. :)
  3. Hey folks, just a quick check, I played on Atlantiss years ago and had fun especially as its one of the better private server, with working content. I stopped playing after a server merge which turned the existing PvE server into PvP....after that I didnt really have a lot of fun anymore. I am currently looking for a new home and I enjoyed the cata content a lot. Is Atlantiss offering PvE servers as well or is it all PvP?
  4. Nikolakraken

    [Answered] Dungeon XP

    Recently I came to this server to play with my friends who are playing here for some long time and i came across some bug, I think it is so hear me out. When we started to lvl up our characters I didn't have problems with xp gain, and when we started to play dungeons, they got like around 150-180xp per mob, and I got around 10-15xp per mob, and the highest amount i got is 70xp on boss. I tought the problem is with my character which was Holy Priest, so I created another Holy priest and it was the same. Then I created Mage, same thing happened again, after that i created Warlock, and guess what? My friend created priest and other one created mage because we tought it was a bug with the classes and it was not they leveled normally, let me give you an example: -We did "Deadmines" and they leveled 3 levels and i was stil lvl 15, after that we did "Ragefire Chasm" they got to lvl 22 and i was still lvl 15, after that we did "Wailling Caverns" They got to lvl 25 and i got lvl up so i'm lvl 16. I wrote a ticket in-game 2 days ago and still no answer to it, then i decided to come on forums and ask you guys what is the problem.
  5. Dyzed

    [Answered] 83-85

    Sup guys   I'm not sure what to do because I never leveled by questing on retail.   I'm currently in Uldum (Alliance if it matters) level 83 about 50% complete. Problem is that I can't find any quests to do, I've explored like 80% of Uldum, visited all the places where I did quests previously and nothing comes up. Rdf gives me like half a bar of xp so its worthless.   Wat do
  6. Reasons why i found it very important to increase the XP rate of the server: 1)Some quests are not working properly, but they are registered as "working" at Private Status.  2)Dungeon Finder works slowly. Don't tell me that its not enough players! I am sure that 80% of players use "who list" to find people for party.   I understand that u want to keep it as a "Blizzlike server" , but what are you doing, just makes things harder. Of course, i dont expect a x15 rates or x10 but i found extremly usefull a x3 rates.   I sugest u something, that i saw on another server (a very very good one, but 3.3.5): U can keep a x2 - x3 rates and a boost of x5 rates in weekends. Is a briliant ideea.   Thanks for reading, i hope u will understand this. PS: Sorry for my stupid english XD